On September 19, we organized one of the most exciting events of the B-prepared project: the hackathon, where the finalists selected in the previous round were invited to compete. Ten participants from four countries joined the offline challenge, each tackling a personalized development task and presenting their solutions to the jury. The decision was not easy, as the level of competition was exceptionally high — in the end, in addition to the three main prizes, two special awards were also presented.
The event offered an important takeaway: both the jury’s feedback and the projects themselves highlighted that the topic requires deep professional expertise and complex knowledge, far beyond the usual frameworks of community-driven development.
Calling all innovators, developers, designers, content providers and problem-solvers! Join us for an exciting hackathon focused on building resilience and preparedness for disasters. We’re looking for creative solutions across four key categories: Disastropedia, VR-prepared, IM-prepared, and RU-prepared. This is your chance to make a real difference and contribute to a safer future!
Location
The first round is online.
Contact:
Zoltán SZÉKELY (SFC)
zoltan@szekely.family
+36304795654
Important Dates
What’s the challenge?
We’re facing increasing challenges related to disasters, both natural and human-made. This hackathon aims to leverage technology and ingenuity to improve disaster preparedness and response. We need your skills to build tools, resources, and experiences that empower individuals and communities to be better prepared.
Hackathon Categories & Challenges
Develop Disastropedia pages focused on citizen disaster preparedness, using clear and simple language understandable by non-professionals. Content can be in any language, but an English translation page must be provided.
Immersive experiences for disaster preparedness.
Submit 3D models, sound effects, or other assets usable in Virtual Reality using Unreal Engine 5.5 for a King Tide disaster scenario.
Develop small VR games related to disaster preparedness in any engine other than Unreal Engine (Unity, Roblox, etc.).
Create detailed disaster scenario descriptions, optionally with maps based on historical events.
Develop VR content for children (under 16) focused on small accidents or disasters.
Design VR missions focused on rendering aid to others affected by disasters, especially vulnerable groups.
Create GPS-based walk scripts for different target groups (adult, kid) using the templates and samples provided on Disastropedia.
Create List-based walk scripts for different target groups (adult, kid) using the templates and samples provided on Disastropedia.
Create Mini Game scripts using the templates and samples provided on Disastropedia adjusted to existing thematic walks.
Develop New types of HTML-based Mini Games in addition to the samples provided on Disastropedia.
Create detailed AR Mini Game storyboards for disaster preparedness.
Create 3D models, animations, effects (flood, landslide, fire, storm, etc.) in Unreal Engine 5.4 or 5.5 that are lightweight enough to play smoothly in AR on mobile devices.
Create a new or take an existing minigame or application and connect it with the RU-prepared Integration HUB API. Demonstrate how progress in your preparedness game or application can be translated into learning progress within the B-Prepared ecosystem.
Design structured learning experiences using RU-Prepared. Create a new course or multi-course curriculum utilizing the VR-Prepared missions, IM-Prepared walks or any Disastropedia articles, possibly combining them with other reliable public information sources and assets in unique and engaging ways, with the goal to make disaster preparedness learning fun, engaging, and interactive.
Hackathon Categories & Challenges
Disastropedia
Building a comprehensive and accessible knowledge base for disaster preparedness.
Develop Disastropedia pages focused on citizen disaster preparedness, using clear and simple language understandable by non-professionals. Content can be in any language, but an English translation page must be provided.
VR-prepared
Immersive experiences for disaster preparedness.
Submit 3D models, sound effects, or other assets usable in Virtual Reality using Unreal Engine 5.5 for a King Tide disaster scenario.
Develop small VR games related to disaster preparedness in any engine other than Unreal Engine (Unity, Roblox, etc.).
Create detailed disaster scenario descriptions, optionally with maps based on historical events.
Develop VR content for children (under 16) focused on small accidents or disasters.
Design VR missions focused on rendering aid to others affected by disasters, especially vulnerable groups.
Create GPS-based walk scripts for different target groups (adult, kid) using the templates and samples provided on Disastropedia.
Create List-based walk scripts for different target groups (adult, kid) using the templates and samples provided on Disastropedia.
Create Mini Game scripts using the templates and samples provided on Disastropedia adjusted to existing thematic walks.
Develop New types of HTML-based Mini Games in addition to the samples provided on Disastropedia.
Create detailed AR Mini Game storyboards for disaster preparedness.
Create 3D models, animations, effects (flood, landslide, fire, storm, etc.) in Unreal Engine 5.4 or 5.5 that are lightweight enough to play smoothly in AR on mobile devices.
RU-prepared
(Resource Utilization)
Connecting learning and preparedness.
Create a new or take an existing minigame or application and connect it with the RU-prepared Integration HUB API. Demonstrate how progress in your preparedness game or application can be translated into learning progress within the B-Prepared ecosystem.
Design structured learning experiences using RU-Prepared. Create a new course or multi-course curriculum utilizing the VR-Prepared missions, IM-Prepared walks or any Disastropedia articles, possibly combining them with other reliable public information sources and assets in unique and engaging ways, with the goal to make disaster preparedness learning fun, engaging, and interactive.
Why Participate?
Registration
Ready to hack for a safer future?
You have another question?
Submit it here, in Disastropedia or RU-prepared ticketing systems, or send it in email to hello@b-prepared-project.com !
FAQ
There are no-code topics and challenges for content providers, too! Check out e.g. the Disastropedia Challenge, IM-prepared walks or RU-prepared Challenge2.
Yes, you’re welcome to apply for multiple categories, just be sure to complete the registration form separately for each category.
For cross-cutting / multi-challenge topics we recommend you go to RU-prepared Challenge 2.
In case you are creating an application, you also have to provide a short documentation on what the application is doing in English. This can also be a video or recorded streaming, auto-translation is also allowed. It is not required to be a professionally cut video, simply record with what equipment you have.
In the finals finalists will receive a surprise task based on their submitted work. It may include modification, update or small extension of the original work submitted.
We encourage the use of AI in general – we have these recommendations for use and how to give references.
All works submitted for the hackathon remain in the copyright of their creators, but we uphold the right to create a public dataset of the content, logs, usage data for research purposes and publish it anonymised, as well as to share pictures, avatars, screenshots of the creators and their works to communicate about the hackathon. Participants will be invited to provide feedback on the hackathon.
We will have a public, live streamed Q&A session in June, details coming soon!
You must be logged in to post a comment.